Capcom has finally delivered its long-awaited samurai hack-and-slash. Onimusha: Way of the Sword is arguably the studio’s finest work yet, a fact I quickly realized after playing the initial demo on Xbox Series X, PS5, and PC.

They announced it for the Nintendo Switch 2 as well, but Capcom skipped the hybrid console for the trial’s initial rollout.

The PC and PS5 versions blew my mind with how gorgeous the game looked, but I remained curious about the Switch 2 port.

Onimusha: Way of the Sword

A few months ago, my local game store posted that pre-orders were available for PS5, Steam, and Switch 2. It took days to decide, but I finally took a leap of faith and went all in on the Switch 2 version without trying it first.

Then Gamescom 2026 happened.

They showcased an expanded Onimusha demo, and it finally came to the Nintendo console. I downloaded it immediately, and after playing, I could breathe easy knowing I made the right choice.

This brings us to the main question. Why is the Nintendo Switch 2 the perfect console for Onimusha: Way of the Sword?

Let’s start with graphics and performance. We all know the Switch 2’s capabilities, and Capcom has already proven this hardware can handle modern AAA titles like Resident Evil 9: Requiem.

Onimusha ran at around 30 to 50 frames per second, and to me, that is more than acceptable given the hardware. Miyamoto Musashi’s facial expressions, movements, NPCs, and quality-of-life features were not a huge burden for the console. When docked, it actually felt like the PS5 version, just with a lower frame rate.

The Switch 2 version is very impressive in both handheld and docked modes.

Onimusha: Way of the Sword - Miyamoto Musashi

Now for the two main features that set this version apart.

First is the console’s portability. Being able to take Musashi anywhere without worrying too much about battery life is a massive win. Unlike the ROG Ally and Steam Deck, Onimusha does not drain the battery in an hour. It definitely demands power from the Switch 2, but you should comfortably get two to three hours on a full charge.

Given the AAA performance on display, the battery life is resilient enough for this kind of energy demand.

However, my absolute favorite part of the game is the motion controls.

Onimusha: Way of the Sword has an exclusive feature on the Nintendo Switch 2. You can use the right Joy-Con as Musashi’s katana and magical bow. Swing it from left to right to execute a one-handed sword slash, or swing it vertically to unleash a two-handed heavy attack on enemies.

For the bow, you simply hold ZR while aiming at your target, then release it and watch your magical arrow hit those pesky Genmas. It is incredibly fun, but you will look goofy. However, it feels like being a washed-up samurai at a carnival, and you really cannot put a price on that.

Miyamoto Musashi - Onimusha: Way of the Sword

Onimusha: Way of the Sword is a brilliant revival from Capcom that shows off what the company can do visually. I can see why some people would choose the PS5 or Steam version over the Switch 2. It is pure eye candy and looks phenomenal on those vastly more powerful systems. But at the end of the day, we are all looking for a fun and immersive samurai experience, and for me, only the Nintendo Switch 2 version delivers that.

If Sony ever comes up with a similar fantastically weird gimmick, I will gladly buy a copy on PS5. Until then, I am going to hunt for more Genmas on Switch 2 and deal with my sore right arm tomorrow from the motion controls.

Kris Alfonte avatar

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